This is what Mark Zuckerberg’s ‘metaverse’ project looks like

Facebook, the social network, is not dead but the company is now called Meta. On Thursday, Mark Zuckerberg set the future – and tried to turn away from today’s controversies – by opening a new name in the company he founded 17 years ago. “Our brand is so tied to a product that it can no longer represent everything we do today. In the long run, I hope we can be seen as a company in metaverse “, He explained. So what is this “metaverse” (in French), which emerged from the imagination of cyberpunk science fiction 30 years ago? For Zuckerberg, this is the “future of the Internet”. That would blur the lines between the real and the virtual and could disrupt all sectors, if not dismiss it by the majority of the public.

Social: avatars and shared experiences

This metaverse will be made brick by brick. Through Facebook, but also by users. First step: create your virtual home, such as Second life, the ancestor of continuously connected worlds. Are you in a two -bedroom apartment of 20m²? With a virtual reality headset, you’ll be taken to a chalet with a view of a lake, or an orbital station.

With Horizon Home and World’s suite of shared virtual spaces, now in beta, Facebook offers easy -to -use creation tools, such as Minecraft. You can meet friends to play poker or just chat. Each is represented by a virtual avatar – Mark Zuckerberg’s because there is no emotion like the original. For now, avatars remain very cartoonish, but in the long run, Meta promises photo-realistic holograms with tracing of emotions transcribed in real time.

Video games: a mix of virtual and augmented reality

The metaverse will also offer “mixed” reality, mixing virtual and augmented reality. Like this chess game, with a player sitting in a Manhattan park, seeing a synthetic chessboard on the (real) table thanks to AR (augmented reality) glasses, and challenging an opponent on the other end of the world immersed in a virtual. around.

School and work: collaborative productivity

Horizon Workrooms wants to establish itself as the videoconferencing of the future. Instead of having a video grid in the heads of colleagues, you can chat in a virtual room, admiring a 3D model from all angles. Here for the school, which has a lot of educational and visual potential for biology or geography. It is also possible to work with virtual PC screens. And because the Web is still 99% 2D, Mark Zuckerberg promises a library that can easily import the “old” Web into the metaverse.

The potential: Key technological and social limitations

Mark Zuckerberg recognizes that the construction of the multiverse takes “years”. Other products, such as real glasses for augmented reality, called “Project Nazare”, don’t even have a release date. Tracking of the hands improves but the movements that raise the arm remain tiring. Meta relies on its neural interface to project on the wrist to write using micro-movements, then, finally, simply by thinking.

The metaverse economy remains invented, but elementary bricks exist, with cryptocurrencies and NFTs that can serve as title deeds for a virtual object. In the end, the main obstacle remains above all in society: some are enthusiastic about this vision of the future, others fear the scarcity of human interactions in the flesh. Especially if that future is built by a company with Facebook obligations. It takes more than a name change to restore the trust it once lost.

Leave a Comment