Preview Cult of the Lamb: the Devolver game ready to unleash The Binding of Isaac? on pc

Preview Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

After a demo that made us want to, it was with joy that we re-launched Cult of the Lamb to discover more through the actual preview. And that’s doubly good because we have a lot of points to explain. So, redundant or exciting? How to form the next Devolver?

Summary

  • The perfect mix between Don’t Starve and The Binding of Isaac
  • Cute, gory and disturbing
  • Mini games, branches … From surprises to surprises

Checking the Condition

The version of Cult of the Lamb that we accessed on the PC allowed us to go even further than during the demo. In nearly two hours, we were able to explore the entire Dark Woods (one of five dungeon worlds), discover additional locations and improve our base. Note that all upgrades are locked to one level.

The perfect mix between Don’t Starve and The Binding of Isaac

It all started with a failed sacrifice. The sacrifice is you, a weak, helpless lamb. But the decision of a superior force is different. Freeing you from certain death, He Who Waits entrusts you with a mission in return: to establish a cult in his name to compete (or rather crush) the one you want to die for. Thus you can perform the roles of teacher and crusader. The Cult of the Lamb game is really hybrid. We have on one side all the dungeon-crawler/roguelite aspects and on the other side the life simulation/cult. Especially in this last part we wanted to have a lot of details and we were served.

This whole feature has become surprisingly rich as we have progressed. Your goal is really to grow your cult and it needs a lot of followers. They serve as employment and financial support and their religious zeal will allow you to open up various advances for your base and your future fights. You always welcome new followers and the challenge is to keep them with you. To do this, you need to monitor their health, their desires, their hunger, their faith and the cleanliness of your base. In the program, so we found craft, construction and interaction.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

As a worship leader, you will also be able to perform a specific number of actions within your chapel, to increase the involvement of your faithful while reaping the benefits along the way. Reciting sermons and setting up strategic doctrines to change the way you base your actions can become part of your daily life. You can sacrifice some followers for the good of the cause and they will walk down the aisle with a smile. You’re easily caught up in the teacher’s game, especially since everyone is as skillfully crafted and as rich as they should be.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

On the other hand, from what we’ve seen, maintaining a thriving atmosphere within your cult is never difficult. Recovering faith is easy even when you are in the red. We’ve even met some rebels who honestly want to launch a real uprising, but unless you completely ignore your base, it’s impossible for it to affect all of your followers, even for now. We can imagine that the more honest there is, the harder it is to put out the rebellions, but we can’t see it with our own eyes.

Despite this lack of difficulty, the results are more than positive. If we have any doubts about how the simulation / management part will be included in the game, this preview reassures us very much. The latter revolves around combat. What you do in the dungeons (death, resource…) has an effect on your base and vice versa. So it’s better to run these parts by taking turns each time the combat and management phases. A cycle that can be repeated over time, but not yet within our more than two hours of play.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?
Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

Now that we’ve covered these mechanics, let’s talk about the combat part. Unexpectedly, these phases seem a little later in comparison. In addition to the sometimes chaotic part, some boss fights offer repetitive and never-exciting patterns. However, the sensations of the game are very good and the advantages / weapons sent across the dungeons vary. The cult of the Lamb is shameless when it comes to fighting, even if at this level it is still far from the mastodons of the genre like The Binding of Isaac.

What about adversity?

Note that you can change the difficulty of the title at any time in your game. This will make the enemies tougher and you’ll find tiny little hearts to heal you along the way. Well-bodied roguelite enthusiasts will no doubt appreciate the Hard Very Hard mode, although it’s important to note that you’ll only lose 50% of your resources.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

Cute, gory and disturbing

If we have to compare Cult of the Lamb to Edmund McMillen’s game because of its roguelite aspect, the atmosphere of the software plays a big part in it. The Massive Monster game has this little scary part that is clearly reminiscent of the strange setting of The Binding of Isaac. However, here again, the two titles don’t quite play out on the same court, especially on the side of the artistic direction.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

The Cult of the Lamb was visually very successful. By mixing one colorful and cute aspect with another darker and more disturbing, the developers of Massive Monster have found a winning recipe. Nice and fun game to get away with. There are also graphic surprises, especially with some bosses being more successful. Add to that a well thought out soundtrack (albeit a little repetitive) and you have a little gem.

In addition, the title displays some well -thought -out satire. Between silliness and satire, the latter may not please everyone but there is enough to bring many smiles. Other situations are ridiculous to say the least and we also feel the criticism of corruption and despotism. Everything was smoothly arranged and gives the Cult of the Lamb an original touch that is really fun to discover.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

Mini games, branches … From surprises to surprises

It’s all in the title: The Cult of the Lamb never ceases to amaze us. We who thought we had life simulation mechanics to really discover, obviously the Devolver title has more than one card in it. Simply put, by the end of our session, we found the new handling and roguelite mechanic (branching, wave of enemies, etc.), but also some even more shocking.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

The Cult of the Lamb will take you to different locations to enhance the aura of your cult. It will allow you to do some small quests, to get more rewards and even to play mini games. Sometimes very well thought out, other times even less, it’s still a great way to transform the experience. and don’t fall into a dull routine. The experience of playing thus is much richer than it seems in Cult of the Lamb.

Cult of the Lamb: the game of Devolver ready to remove the throne The Binding of Isaac?

It’s a real joy to discover more in -depth in the next title published by Devolver. And it’s definitely not for nothing that the publisher is putting this game forward. An atmosphere as cute as it can be, a complete and well thought out hybrid game… Cult of the Lamb should give us a good breath of fresh air next August. The whole challenge of Massive Monster now consists of not falling over too much repetition. But if the title continues to surprise us like this, that won’t be a problem. No matter what happens, we can’t wait to get it back.

Editorial review

exciting

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