While the new season in Formula 1 offers us a battle between the teams Red Bull and Ferrari, advantage at first and Verstappen, EA Sports and Codemasters chose the month of July to release their annual return to world championship. F1 22 does not promise a revolution, but does accept adjustments for the multiplayer aspect of the license. Is it enough to convince completely?
A title change for a freshman? The Codemasters saga, purchased from the EA Sports edition two seasons ago, decided to refine its title (no F1 2022 to follow previous games, but a sober F1 22) but not its formula. And fortunately, that is the license can easily absorb the new Formula 1 public, which is often beaten by the popular Netflix series Drive to Survive. The challenge has therefore emerged this year more than ever with an F1 2021 that was nothing more than last season: managing to keep the flame alive among the regulars of the genre. And with a little skillful adjustment, it’s a successful bet.
Test conditions, with no VR judgment
This test is currently related to the next generation version of the title (PS5, Xbox Series X) and not the PC version. Important explanation because the PC version includes VR compatibility (with Valve Index, HTC Vive and Oculus Rift VR headsets).
Who says new season of Formula 1 world championship, always says new circuits and tracks. This is exactly the case nowadays, with many returns after cancellations involving Covid (circuits in Canada, Australia, Japan and Singapore) but to our disappointment with many departures (Qatar, Portugal …). We’d love the possibility of winning big prizes in previous seasons, but obviously it’s been a long time with 22 rounds and that. Codemasters respected the change of some routes (Spain, Australia, Abu Dhabi) and above all added a completely new circuit to Miami from scratch.. The latter bypassed the giant Hard Rock Stadium and offered an intermediate difficulty that we appreciated in the race, a little less difficult than Baku, a little less than Yas Marina to give the purists an idea. Along with Miami-Austin and Imola-Monza, The United States joined Italy among the countries most represented in the 22 opus circuits, all very faithfully written.
New start to stop
Modeling equally different from official pilots. The 20 world championship holders are all without exception perfectly modeled. And even if the rare times we see them are moments in the pits or during celebrations, it must be said that they give a lot of character to the title, especially since they are Formula 2 drivers (lower category ) including Frenchman Théo Pourchaire graphically smooth as well. 9 historic drivers are also in the game (available in My Team mode if you get the extra touch) including Schumacher, Senna, Prost, Webber, Massa or even Jacques Villeneuve, also in the race commentary with Julien Fébreau if not. not Jean-Eric Vergne.
The new rules announced by the FIA were not for the previous opus, this is the case now with reworked wheel-level physics. Hardcore fans of the saga will feel the difference, but will complain about the lack of anxiety that has affected many teams these days: porpoising defect, bounced the car back and forth. We would have appreciated the sparkle, but this management didn’t hide it the studio’s efforts to bring realism to the gameplay. To begin with the pit stop overhaul in the race. You need to press the bottom button (cross on PS5, A on Xbox) at the right time to make the stop shorter to get back on track immediately after changing your wheels or correcting a technical problem . If there’s always a bit of randomness in stopping speed and if it depends on the power of the team, it’s a little more appealing idea not to forget that the animations by the technicians have been reworked.
Other than that, it’s possible if you choose the option to join the forming lap (before the official start) without catching your opponent in front of you and choose your position on the grid. On the side to be aggressive and overtake, head to the first corner if you want to defend your position … Another smart addition besides sprint races. This is a race that will take place for a limited period of time, and its start is set in a classic qualifying session, to determine the starting grid for the upcoming grand prix in addition to awarding bonus points. for more efficient. Usually in three laps, after qualifying races in Austria, Italy (Imola) and Brazil as planned for the real world championship, but F1 22 offers the possibility of sprint races for other grands prix. A boon to online tournament organizers. Glad to understand later that this new opus is undoubtedly the best in terms of the game’s possibilities to participate in the most beautiful fights.
Living my life in a Supercar
Unfortunately, F1 retains some frightening failures, such as being very stingy with career incidents. Watching two computer-controlled opponents collide is still rare, like abandonments and that’s a shame. The appearance of the Safety car (car that regulates race speed in the event of an incident) during the post-race slowdown, a new one announced by EA and Codemasters is therefore somewhat restricted, it is a disgrace. Speaking of safety cars, these cars can be controlled in F1 22 through multiple events to gain reputation in Career or My Team modes, and even in a dedicated solo mode. Single-seater is no longer the only car in the game, and you can now collect medals by performing challenges (slips, duels, time trials) at the wheel of many large cars (Mercedes AMG GT, McLaren 720S , etc.).).
These cars can even be unlocked through Supercars tokens, earned by completing simple challenges during F1 races. But to serve what? Here we come F1 Life, which is not a new mode, but a new space for licensing. Each player has a driver’s seat, with a customized living room (parquet, sofa, painting, library …) in addition to adding his Supercars to the heart of his residence. He can then invite friends to admire the different cars, take advantage of the virtual Showroom to find out more about the single-seaters that are in the game, watch the replays … But personalize also her outfit by unlocking cosmetic elements via Podium Pass (combat pass system by completing challenges) or via store and virtual currency. A new accomplishment at EA Sports, which doesn’t have to convince us : Supercars are very easy to get, and the thing gives the excessive impression of being an excuse to heat up the credit card.
A part too shallow to mark birth in the title, which does not offer a scripted mode at this time, after part of Breaking Point in F1 2021. A loss due to choosing to offer only one adventure every two years. So we wait for F1 23 with the hope of having one worthy of the name, but also a little more depth in career and team mode, always on top, but unchanged from the final title except for the gameplay bonus and Supercars events.
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- Full stable and career mode …
- … with two -player games and Supercars events
- Impeccable to drive and feel
- Configurable according to the level of play
- New rules and sprint races on the menu
- The 22 circuits in 2022 are very honest and updated
- A successful new pit entry system
- VR compatible with PC
- The F1 Life part is too shallow for its release
- Very few technical problems and abandonment of AI
- Dropping FPS during cutscenes
- We expect more from the main modes
- There is no story mode with a scenario this season
In a second rolling launch on the PS5 and Xbox Series X, the F1 22 put oil on its engine. A little more animation during the celebrations and on the safety car arrival track at the race, adding events with Supercars driving and dropping FPS during less important cutscenes than in 2021, the rise of the latest generation of consoles. finally respected. Codemasters has managed to make this new title a reference for multiplayer games with the adjustment of new rules, the addition of sprint races and a new pit entry system. . We’ll only murmur about the more shallow space in F1 Life and the lack of inspiration inside, but the F1 22 is well suited for new motorsport fans and Multiplayer enthusiasts.
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