Hollow Knight Silksong: why wait?

If we look at the most talked about Twitter topics during the Xbox conference, there is one game that is even more unique.This is Hollow Knight: Silksong. This title was systematically found on a trendy hashtag during Nintendo Direct, events where it was systematically absent for two years. Silksong is an enigma for some, but for many players it’s one of the most anticipated games, where we finally have an idea of ​​the time of release … Let’s see why Hollow Knight Silksong is a UFO industry, which attracts people…

Summary

  • The wait is almost over!
  • A project of human dimension
  • What we know about the game in 2019
  • The differences in the first game
  • From Switch exclusive to Xbox exclusive

The following text is a transcript of the video above

The wait is almost over!

Official, Hollow Knight: Silksong there is no set launch date, but we have a clear announcement about when it will launch. The game is back at the Xbox conference, and rightly so, Sarah Bond, one of the Xbox managers, has clearly stated that the games that are at this conference will all be released within 12 months. So Silksong is already one of them, which means it will be released, if all goes well, before June 2023..

This is the end of a very long wait for fans, as the development team has presented a version of the game that is even as very advanced as 2019, exactly three years later. To be honest, Arlesian’s presence during the conference period seemed like a running gag and the thing was less believable in imagining the game being presented on the Xbox. The game will eventually be released, in the short term, and that assures us a lot, as many believe in a road cancellation, or major problems during development. Why? Since the studio making the game is a small team, the risk naturally increases…


A project of human dimension

The size of the Team Cherry studio, which makes up the Hollow Knights, is a shocking point that testifies to the ingenuity of some developers, but also to a fear of watching the studio implode in the face of success or pressure. The developers of the game, if we look at their site, there are only threenot to mention the freelancers added to the project from time to time. Team Cherry, based in South Australia, and Hollow Knight were just their first game. Taken by hand and released in 2017, before the arrival of the console the following year. The Hollow Knight is too far away. Progress is a real adventure to reach such a nugget. The project was born out of a GameJam, a video game -making competition that first gave life to the main character, the knight. Their first concept was Hungry Knight, which was a dud… The game was rated poorly at the end of the competition. But the team liked his character and used him again in the second limited-time design competition, which was this time underworld-themed. The team realized that it had a real facility for making tons of cute insects and the concept of the upcoming game was then refined. Then they take over their universe: the insects, which live underground and live in a haunted kingdom. By the end of Game Jam, they felt they had and offered the upcoming game crowdfunding on Kickstarter. Hollow Knight was born.

Hollow Knight Silksong: why wait?

They started working with freelancers on various aspects and at the time of recording came out with a real nugget that agreed with everyone. The performance was overall for a small team and the game was recognized as one of the best metroidvania ever made to date. The title has it all: a unique, engaging atmosphere, and a strong game plot, consisting of action, platforming, and simple yet effective mechanics. In adventure, one of the antagonists we always face is windowhe is alive, extremely dangerous and always trying to get in your way. He is the composite of the Silksong player. Its power and action make it a formidable opponent, and it’s gratifying to imagine that we can finally control it for the rest of the game. By the way, this sequel, Hollow Knight SilkSong, is a holdover from the first game’s Kickstarter campaign, then planned as a simple DLC.. But faced with the small studio’s bizarre performance, plans are changing and the studio is working hard to provide a lengthy demo of the game in 2019, just a year after the console’s release. in the game. It was revealed in the middle of Nintendo’s E3, and here’s what we’ll learn there…


What we know about the game in 2019

Hollow Knight Silksong, when played live at E3 2019, is already a much more mature and accomplished game. In addition to a very advanced 2-minute trailer, we are entitled to about twenty minutes to a gameplay demo without any bugs, and with a more than convincing finish. We see the beginning of the game, with the Hornet controls, which explains the basics of this sequence. Here, we have to take on the Hollow Knight’s opponent, which is to climb to the top, while the story of the first game invites us to go deeper underground. We’ll meet 150 new enemies, tons of bosses, secrets, different biomes, in short the promise of a real sequence already in place.

Hollow Knight Silksong: why wait?

So we start the game in a green, moss region, where Hornet begins his quest. Taken to the depths of the earth and captive, he frees himself and tries to find his way in his quest. We can easily notice by the title of the game and the game the two main themes: silk and music, or the title of the game: Silksong. Moreover, in fact, all enemies are represented by musical instruments. There were bells, pianos as a shield, and we found there the artistic direction that was both cute and childish, which made the first game a success, even if we always remember that this world is extremely violent and more that’s the sadness. Death is in everything, mourning, shadow, corruption, disease, possession: these are the themes that are in the game., behind his wind of fable for children. The gameplay demo ends after two boss fights, showing that the Hornet will look more technically manageable than the knight in the first game. So, very concretely, what are the differences in the first stage?


The differences in the first game

What follows is enough to change the concept of the first game. There are many differences, and they are easy to notice. The game is much more lively and we are very natural to chain dashes, jumps, multidirectional attacks and special attacks. Less visible, though: the power system changed. The Hornet uses toolswhere the knight uses amulets to change his game. We should be able to equip 3 of these, even if the gameplay trailers always show only two active, so the third can be a passive change in your behavior, for example. Another big visible difference is the repair system. In Hollow Knight, you have to continue for a few seconds to heal yourself, which sets the pace. There, the Hornet can do much faster, and even in the wind, which should make the game more responsive.

Hollow Knight Silksong: why wait?

On the exploration side, Silksong offers you to go high. Unlike the first game, here we have to get to the top and find our way through the maze thanks to a new map system. Without any other information, we just know that the system is improving compared to the first game.In terms of coating, Team Cherry teams are still working with the same artist for the music and soundscape, and unlike the knight of 1, Hornet has a voice. He exchanges briefly with other NPCs, and as you can hear, he expresses himself each time in fights, reinforcing the immersion. If we take a look at this famous 2019 presentation, the presenter who made the demo for Team Cherry hinted at an “coming soon” release, an upcoming one therefore, and given how long the game has been waiting for, to finally change the partner platform for his return, one wonders what happened …


From Switch exclusive to Xbox exclusive

As we said, Silksong went from a flash project, over-maturity in a short period of development, to the real Arlesian, that everyone waited until despair. So what happened? Because, technically, the trailer presented in June 2022 hasn’t changed much from what we’ve already seen in 2019 on Nintendo. Also, we still don’t have a fixed release date, though it should come out within 12 months according to Xbox. And what’s more, the fact that it’s the Xbox that handled the game’s return announcement, and that it made it a game available on the first day of GamePass, raises a lot of questions. And yes, the game was previously only planned for PC and Switch, so watching it there was only announced for PC and Xbox we predicted that the game would, at least, come on PC, Xbox and Switch.

Is it possible to release on PS4 and PS5? It remains determined, especially since it is so likely, due to the abnormally long development period, that Microsoft, through its Day One agreement on the arrival of Game Pass, will apparently fund the end of development. The American brand could more easily mark its territory against Sony, by ensuring platform exclusivity, but still honored the release of the Switch so as not to offend Nintendo’s players promised the game for three years. For others, nothing is less certain and so we will wait for more information to be fixed.

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