Monster Hunter Rise: Will Sunbreak be able to re-ignite? We played it on the Nintendo Switch!

Game News Monster Hunter Rise: Will Sunbreak be able to re-ignite? We played it on the Nintendo Switch!

Capcom’s monster hunter saga has delighted fans of the discipline for nearly 20 years, whether alone or online with friends. And Monster Hunter has been around for a long time, especially in the last few years. When it came to the World stage that clearly democratized the license and made it more easily accessible to the public, Rise, on the Nintendo Switch, brought the point home. So it’s time for the long-awaited expansion, Sunbreak, which we made into the game recently. Impressions, rainbow in the hands!

Like many, many hours have passed since Monster Hunter Rise. Taking a number of elements from Monster Hunter World, this portable installment exceeds expectations with a deep, but also tricky game system, both in the number of weapons available and thanks to the many classics monsters in the series, new for some and cleverly modified for. others. And let’s not talk about the endless effort to improve its equipment to better meet the demands of tough fights against giant critters, sometimes even more, in high -level games. So it’s time for a big extension to come to transform the experience.. And if the basic happiness remains, there are many interesting elements to Sunbreak to, a priori, want put your hands back on your console (or his PC since the title is now available again in this medium).

Playing with others, but also solo, but as a team …

As any hunter knows, it is possible to travel the world of Rise alone or with many friends, up to three, to kill monsters in the different regions surrounding Kamura, the village where the story of this game takes place. . With Sunbreak, a new “multiplayer game” option will be available, the Follower Quests (Paragon missions with us). Understand that a character that is not controlled by a player can accompany you, like your Chumsky (your dog) or your Palico (your bipedal cat). What’s the difference with it, will you tell me? First the atmosphere and the exchanges because this hero is about the story and talks to you on expeditions or fights. Then, it will act on its own, forcing you to learn how it will work to better optimize attacks, withdraw them if necessary, or take advantage of its powers. It’s a good idea in itself that it might be possible to understand more of the universe while enjoying a “new way of playing”.

To adapt than to survive!

Another important element, in fact, is Skill Swap. Again, you have to know the game to fully understand, but the idea is actually very simple: you can change skills (talents / skills) during the fight without having to return to camp. As you understand, this will allow you to adapt more easily to certain situations, in a group or alone, but also to create new combinations of weapons or talents to manage your enemies. and the fights that go with them. Note that this talent change is accompanied by a new dodge to use afterwards to avoid finding yourself in a bad position, the “dodge shift”. Daghan, Monster Hunter Rise expands, gaining depthand during our games, we clearly saw it, even though some monsters were very quick to calm our passions.

Seregios, Lunagaron, Malzeno, Garangolm …

We were able to confront the Lunagaron in the preview and if we couldn’t get into the details, we knew the beast was giving us a lot of trouble, but that the famous talent transfer proved to be beneficial and even helped us avoid a devastating failure, even though we stumbled several times. Proof that this new system has its uses and that there isn’t any “gadget” about it! But back to our sheep, finally to our monsters instead. The Lunagaron therefore had little impact because it was fast and well-active, but in the end the Seregios overcame our talents. If the fight starts well, our slowness annoys him and his series of high-speed dives show that the enthusiasm of the players will be put to the test. There are new monsters, but note that as well the story continues through particularly working decorations with slightly altered fauna. While some areas are clearly back, others have benefited from very different color schemes, purple like Vampire Savior / Darkstalker (as a coincidence), or new architectures that are different from Rise and really like you to explore. Especially since certain atmospheres or themes follow each other on the same mission. Which means the colors, the fauna and the flora or even the overall atmosphere changes as you explorefar from displeasing us and further improving the overall atmosphere during the hunt.

With this 14 weapons, new moves (attacks, dodges, etc.) involvedthe story going on in a new land, Elgado (in search of an old and threatening dragon), and the additional companions during the hunt, seem to clearly Sunbreak will talk to those who already know Monster Hunter Rise and will probably want you to continue the adventure. As for those who think they already know it all, additional monsters or subtleties of gameplay (talent transfer, new silk-binding techniques for connoisseurs) can provide a change. But to find out if all of this will continue over time, go on June 30, release date of Monster Hunter Rise: Sunbreak on Nintendo Switch and PC.

Monster Hunter Rise: Will Sunbreak be able to re-ignite?  We played it on the Nintendo Switch!

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