Test – Sniper Elite 5 – The Desert Shadow is back | Xbox Usa

At the dawn of the release of its fifth installment, we were no longer presenting the Sniper Elite saga. The Rebellion infiltration title signs its return after a five -year absence and once again plunges us into the shoes of a sniper at the heart of World War II. As a reminder, Sniper Elite 5 will be available on May 26, 2022 on PC via Steam and Windows Store, PS4/5, Xbox One and Xbox Series X | S and will also benefit from the immediate release of the Xbox Game Pass and PC Game Pass. ..

Operation Kraken

After a trip to Africa or more recently Italy, we will leave this time for France in 1944 before D-Day and the famous Normandy landing. Always in hiding with sniper Karl Fairburne also known as Shadow of the Desert, our mission is to stop Operation Kraken and neutralize its brain, Abelard Möller.

If not a work of art, the proposed scenario persists and takes us to many regions of France, and even to the British island of Guernsey. Count on about ten hours to complete the campaign more or less in a straight line, and a few more hours to recover all the collections and accomplish all the secondary objectives. The various missions remain in the format already adopted in previous licensing stages, which is a large map on which the primary and secondary objectives are arranged. More or less extensive, these toys all offer different scenery and an atmosphere of their own. If the first region wasn’t very inspiring to us, on the other hand we really appreciated the Château de Beauregard or the verticality of the island of Beaumont-Saint-Denis.

Overall, the design level of the venues is a success and offers very interesting features. It allows for many different methods and pathways to achieve a goal, through non-intrusive or non-intrusive means. Tall grass, high visions or lots of explorable buildings, our sniper is spoiled for choice and also has a hell of an arsenal to accomplish his mission.

A Man Army

It’s not new to the license, Karl isn’t just equipped with a sniper rifle. He also has a submachine gun, a handgun and several gadgets which include first aid kits, mines (personal or anti-vehicle) or grenades. This package is customized before each mission and with workshops available at each level (you need to find it in advance). On the other hand, a little new is not the least, you can customize your weapons by changing the accessories (barrel, bezel, handle, etc.). Each feature has its advantages and disadvantages in weapon management, making it possible to adapt it to the way it is played.

Note that it is also possible to retrieve enemy weapons, or recover ammunition. The latter can also be a valuable resource, Möller’s forces can be numerous if an alert is triggered.

In addition to his package, you can also assign skill points to three different subjects that allow for the example to benefit from more life, to wear more equipment, to maintain your breath. For this, it is necessary to level up by regaining experience. It is obtained by validating objectives or by killing enemies (the amount of reward varies depending on the method used).

Before talking to you about the game, it is important to discuss the difficulty and especially its customization because it has a direct impact on the way it is played. Difficulty is adjusted according to two scales, either globally, by choosing from several grades (very easy, easy, normal, etc.), or by customizing another- other aspects of gameplay. So, we have the fun example of adjusting independently of each other, the goal system, the AI ​​level or the health change. The most important and influential remains the targeting system. Basically, if we withdraw all the aids, then we have to consider the wind, the distance and the fall of the ball to hit its target. While at low difficulties, these ideas are not available and a simple marker can be a red sign that the target has been hit.

Everyone can find their account and we can only accept the efforts of developers to offer these accessibility options.

A faint smell of mothballs

No big revolution, the sniper rifle game is as good as previous games. The X-Ray Killcam is still as satisfying as ever, especially since it also fires with other weapon types today. It has also been tweaked to be more realistic. In fact, the way the ball exits the body is directly affected by the bones or organs it encounters.

Unfortunately, despite the excellent design level, the Rebellion title reflects its age in terms of its technique and animations. Our movements remain very rigid, especially when opening doors, using stairs or changing position (standing/squatting/lying down). The levels, while wide, were filled with invisible walls and we encountered some collision bugs that stuck us into the scene. In the end, if visually the game is able to offer us some beautiful panoramas, it still shows a lot of delay and never flatters the retina (especially the faces). It’s hard other than marking a real evolution with the main license opus at this point. It’s a shame, there’s no doubt that on a slightly larger budget, the Sniper Elite 5 can eliminate these technical flaws.

Stealth game requires, the question of the level of the opponent AI must be asked. Half fig half grape, we can not escape some grotesque situations during the infiltration phase. In fact, sometimes we find ourselves almost facing an enemy who has not noticed us the latter, but in other cases, we notice that more than 100 m away while the bushes and other plants separate us. Also note that enemies still do not inquire about their comrades lying on the ground once the alarm and alert are raised. On the other hand, during the alert phases, we were amazed to find formidable enemy forces, who did not hesitate to surround us intelligently while others maintained a fire suppression.

With many the party is even crazier

Playable solo, the campaign can also be reviewed by a friend (online only). All very well, it is possible to share bullets and objects, resuscitate each other or place markers to signal a point of interest. Unfortunately, this last possibility is not available if the eye is on the rifle scope. It’s a shame, because suddenly the game lacks a real coordination option that forces both players to try to figure out to each other which enemy they want to kill and systematically count to coordinate. We also saw some issues where player 2 had a black screen during cutscenes, but the issue should be fixed immediately by the dev teams.

As in the previous episode, Sniper Elite 5 offers a Survival mode where you have to fight off waves of opponents. The game also gives us a Versus mode for battles with up to 16 players. This last mode is divided into several types including the classic All for Himself and Match by team, Squad match where players are divided into 4 teams of 4 and the last one, unique in the franchise, where both teams compete over long distances. while separated by an impenetrable barrier. Like competition games, Multiplayer allows you to level up, customize your weapon class, your skill or even the look of your character.

But that’s not all. For the first time licensed, Sniper Elite 5 also brings Invasion mode. Here, one player plays as an Axis sniper and infiltrates another player’s campaign. His goal is to find the player who is playing Karl and eliminate him, and vice versa for another player. Afterwards follows a real game of cat and mouse, where the creativity of the design level has even more meaning in many places to put yourself. Both players can use the phones placed anywhere on each map to have information on the position of the other, but being careful not to abuse it will also reveal our position. Similarly, if the attacked player is found in the AI ​​of the game, then the invader is also notified. If this option can be deactivated at any time to enjoy the campaign silently, we cannot advise you to leave it active, as it adds a little bit of exciting tension when we track. In return, if aggression is allowed, the rewards of experience are increased. For the conqueror, each defeated player will provide new weapons and outfits for subsequent attacks.

Tested on Xbox Series X (Optimized).

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