Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?

Game News Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?

Despite the mixed reception after the announcement of Diablo Immortal at Blizzcon 2018, Blizzard has not restrained its ambition to offer mobile versions of its mainframe licenses. After Diablo, so it’s Warcraft’s turn to be entitled to this Arclight Rumble treatment. We tested the title for a few hours in the beta version and we give you our impressions.

Summary

  • You say Clash Royale?
  • A solo campaign to attract an entire audience?

After being ridiculed for a long time, Warcraft Arclight Rumble (WAR) finally showed the tip of its nose in early May. While Diablo Immortal, another mobile game from the Blizzard license, offers an experience almost identical to its predecessors, i.e. hack’n’slash, this portable version of the Warcraft universe also tries to reconnect with the origins of the franchise … in a way. After beta testing for several sessions, here’s what we can tell you about this new Azeroth experience for iOS and Android media.

You say Clash Royale?

Well, we can’t lie to each other, obviously WAR is because it was inspired by Clash Royale, the Supercell title released in 2016 that has remained popular despite the years. For those who failed at the event, a little reminder of principle. Overall, we can say that we are dealing with a lot of simplified strategy game mechanics for mobile support. Each player has a base and the goal is to destroy his opponent. To do this, units can be summoned in exchange for gold pieces that are automatically retrieved over time.. Once on the ground, you can no longer control your soldiers, which will automatically attack all crossed enemies and buildings. As you can imagine, the more expensive a creature is, the more effective it is, but each has its own characteristics and can be useful in certain situations. So it’s up to you to make your deck well before each game because your team is made up of six units, plus a leader who is usually one of the heroes of the Warcraft universe. Finally, in case of win or loss, your troops gain levels, which eventually increase their hit points and their damage.

Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?

From this base strongly inspired by the Supercell title, WAR carries some subtleties. First, there is the rock-paper-scissors system, those are the types of units that are more effective against others. Concretely, soldiers who attack in melee are more damaging than troops who shoot from a distance, themselves more powerful against flying creatures. In addition, in order not to rely entirely on the self -filled gold gauge, each player can send a Kobold Miner to harvest the precious metal from the deposits located on each map. Another difference compared to Clash Royale, there are many different types of cards and most of all, it can be beyond the screen frame, both solo and multi, which requires the player to regularly sweep the battlefield. Some maps even include special mechanics, like a slab to orient the direction of your units. But beyond these points of detail, the main part of WAR is to differentiate itself from the competition above all a single-player campaign.

Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?

A solo campaign to attract an entire audience?

Warcraft Arclight Rumble: More than Clash Royale with Warcraft sauce?

Before accessing the Multiplayer part, even the heart of Clash Royale, Arclight Rumble asks players to defeat the computer through multiple levels. It’s also like how you accumulate gold and then buy new units in the store. However, winning is not easy at a certain point because all the cards offered by the developers are not of the same difficulty. Often, you’ll need to maximize your deck to deal with the more resistant creatures that artificial intelligence can summon. So it’s not uncommon to have to try multiple times before winning. However, it should be noted that the variety of maps and enemies offered in this single-player campaign is constantly changing the interest of the player.. And in addition to the many courses available, the title also offers dungeons for the likes of PVE (Player Versus Environment, play against the computer therefore) rather than PVP (Player Versus Player, multiplayer in opposition), while the attacks will be added in the future. .

Beyond this, the Blizzard title can also rely on the Warcraft license to have a real visual identity, with an art direction that has become more cartoonish than Warcraft III: Reign of Chaos or World of Warcraft. Besides, you won’t be surprised to see famous faces from the universe like Human Footman, Orc Grunt, as well as heroes like Jaina Proudvaillant or Grommash Hellscream.

Thanks to its single player mode that needs to be further improved over time, Warcraft Arclight Rumble tries to appeal to both players who feel overwhelmed by the same Multiplayer aspect of Clash Royale, and fans of universe of warcraft. . To achieve this, the latter relies on an experience that is intended to be as complete as possible, with multiple game modes, multiple units and different maps. It now remains to be seen how the title will be received by these two very different audiences.

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