Review of Rogue Legacy 2 via jeuxvideo.com

It’s not every day that you try a game that excels in a genre! Two years after its first access, Rogue Legacy 2 will enter the rogue-lite arena once and for all, on PC, Xbox One and Xbox Series. As you can understand, this is the link to the best Rogue Legacy (2013) that has been able to bring so far this particular formula, where everything is based on randomly generated levels. A cult game like Spelunky or Binding of Isaac. In short, the task is heavy for the Cellar Door Games studio, especially after an early access that is more worrying than convincing. What does it provide in the end?

The test was performed on the PC. Rogue Legacy 2 will also be available on Xbox One and Xbox Series from April 28, 2022.

We won’t lie to you, we got our hands on Rogue Legacy 2 with a little bit of excitement. Above all brought in the genre’s first installment, it’s often exciting to see how Cellar Door Games has risen to the challenge of “modern rogue-lite”. Early access to the game raises some concerns about it (despite the welcome novelties) having a formula almost identical to the first Rogue Legacy. But in 2022, we can never do rogue-lite like we did in 2013. Because of the current, other games are establishing themselves as new references in the field-Hades, Dead Cells-with reinforced concrete arguments, both in terms of artistic direction, narration and gameplay. For the Cellar Door Games studio, it’s impossible to track its path without trying to climb their height. Do you know Rogue Legacy 2 is already on the way.

Not like the others

But before we get into the details, let’s check out the basics first. Like the first installment, Rogue Legacy 2 puts you in control of a bloodline. You won’t play one and the same hero throughout the adventure but many of his descendants. Thus, every time your avatar falls in battle, it needs to be replaced and you shall choose another out of three lovers of the same blood. Fear not, the wealth accumulated by the deceased will automatically be transferred to his heir – except for Relics, temporary bonuses accumulated along the way. Enough to unlock permanent upgrades in playing hours (increased health, physical damage / magic, unlocking new hero classes and characters with useful service). Not to mention the very practical magic tools and runes, where you need to find the diagram.

But more than a virtuous circle based on big money and a family relationship, the heirs don’t have much in common. just because their class and “characteristics” are different with each new generation. In other words, you can spend an hour interacting with a completely ordinary warrior before proceeding to a mage who suffers from dwarfism. The recipe already exists in the first Rogue Legacy but is greatly expanded here, with many and varied features – practical and completely insane – and that changes the excitement throughout the adventure (count and about fifteen hours). Same observation for classes, which has become the subject of even more famous work. There are fifteen in total and they are all as relevant to us, well balanced, each time reserving new weapons / subtleties: overall, the Rogue Legacy 2 game is also very accurate and effective. These classes, you can unlock them throughout the game thanks to a tree of skill. And you may be more or less “forced” to try them to choose three generations after each failure. But it’s for the most part: after all, the progress is varied, rhythmic, and very fluid.

Ad vitam aeternam mesh?

Specific to Rogue Legacy 2: you will not lay up treasure for your ancestors forever. Each time you find a death, you take it before the entrance to the dungeon, where the skill tree and the stables to buy permanent upgrades. And to go on an adventure again, you need to completely empty your pockets, even if there are a few cents left over after your purchase. Charon, a famous hero borrowed from Greek mythology, stops the boat to take you to the crypt and make you immovable. Note that you can shorten this sentence using a skill.

Rogue Legacy 2 – A Happy Swimming Mage (Gameplay)

Demanding, accessible

So you start to understand the trap of this Rogue Legacy 2. We get lost in randomly generated levels, we die with pockets full of money – in the worst case – and we go back to square one to open the permanent improvement, and so on. So far, no surprise for the genre. But Cellar Door Games doesn’t want to do anything like the others, have a structure closer to metroidvania than traditional rogue-lite. Basically, you don’t have to play the game from A to Z and take a walk to reach the final boss. The latter actually waits wisely to start the adventure, in the very place where you start each “run”. But to open its door, you must first face six more bosses hiding the heart in six places. When you defeat one, the enemy will be validated for good. You see, it’s a relief.

Fights that are not easy, like ordinary opponents. The final bosses contain real challenges that will undoubtedly require a bit of farming. but Rogue Legacy 2 can be tough, but it always gives a sense of continuity. A very good point. A concrete example: sometimes you have to find specific powers to flirt with bosses. We are talking for example of a double jump, the possibility of crashing into the wind. Powers that are different from Relics and attributes that are sure to be possessed, when they are obtained. Eventually, Rogue Legacy 2 will still be able to activate permanent portals, to teleport from the entrance to the dungeon boundaries. Even more surprising, the possibility of freezing the final level is crossed, preventing the world from changing randomly. It’s easy not to come back in front of a boss. But in both cases, you will have to give a large portion of your wealth in return. Finally, note the presence of access options, to reduce damage, aim for slow motion or even to fly, or even make the game more difficult.

Very polished

In fact, wherever you look, Rogue Legacy 2 feels like it’s thought out in all aspects. A feeling that couldn’t be more pleasurable. And again, we didn’t tell you everything. The Cellar Door Games even have the luxury of having a beautiful little scenery to follow, with the fall of the empire serving as the framework for the adventure. It all takes the form of letters to be found, giving clues to some obligatory things and some juicy secrets, and further accompanied by rhythm and a constant sense of progress. But there are also 2.5D visuals and the soundtrack, both of which are successful. In general, here is a first-rate coating to serve different design levels, sometimes confined, open, vertical or even in the dark. As for technique, we regret the PC’s remarkable slowdown, which nonetheless never interfered with the action going on. That is, little remorse for specific penalties for heroes, sometimes insane to the point of being – again – embarrassing (the title has a golden bonus depending on the most severe cases). Other than that, the copy is pretty flawless.

Conclusion

Strong points

  • Unique formula
  • Accurate and addictive game
  • 15 different and high class
  • More than solid progress
  • Lots of “features” to discover
  • Humorous and epic
  • The visuals and soundtrack are also good
  • Accessibility options

Weak points

  • The penalties are sometimes very strict
  • Some slowdown (PC)

Addictive, diverse, accurate, consistent, relevant, Rogue Legacy 2 serves as the ideal sequel to the 2013 cult game that made rogue-lite famous. But more than doing better at absolutely every level (classes, weapons, attributes), the Cellar Door Games studio has set a new benchmark in the genre thanks to a clever mix of metroidvania and randomness. that level. It’s simple, everything works like hell. Never disappointing, always giving the feeling of moving forward, always enlivening the excitement of the game with different powers and heroes to cover, Rogue Legacy 2 is back and marks the rogue-lite with a red iron . One of the best games of 2022.

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