Michael French, Head of Game in London, talked about the need for diversity in all aspects of the game, including the metaverse.
The London Games are now participating in the London Games Festival (which ends on April 10). As part of this, the company is hosting an exhibition in Trafalgar Square as part of their Together initiative to showcase British gaming talent from black, Asian and unrepresented ethnicities.
Adam Campbell @AC_Revolution,
Haroon Thantrey @Mr_Ostrich,
Jay Shin @jaywshin,
Jay Ann Lopez @jayannlopez_,
John Lau @bitserious,
Leah Muwanga-Magoye @leahmagoye,
Lili Ibrahim | @liliibrahimart &
Taiwo Omisore @taiomi@sharnajackson pic.twitter.com/ofvntTz3W1
– Michael French @ #LGF22 (@Michael_French) April 1, 2022
“The results of the games industry census that came out earlier this year show clearly that our workers have some diversity, but not enough diversity,” French said.
According to this census (which saw the participation of 3,600 industry professionals), currently 67% of gambling workers are male, while 30% are female and 3% are non -binary.
In addition, 66% of workers said they were White British, 24% White Other, 5% Black, 2% Asian, 2% Mixed/Multiple Ethnicity and a final 2% Other. .
According to the French, the Ensemble was launched in 2018 at the London Games to help balance that. “We want to celebrate these pioneers from less represented backgrounds and tell their stories. Hopefully this will show others around the world that people like them work in this industry. I think that’s the only way to change the talent ratio over time. »
The French describe the Ensemble as “the right thing to do. I can measure and record all the business revenue we get during the festival, but in reality, raising these people without the opportunity to tell their story is overwhelming. rewarding.
-Jay-Ann Lopez protesta ✨ (@jayannlopez_) April 4, 2022
After the London Games Festival, the Ensemble will tour, but according to the Frenchman, “there is always something to do”.
“We want to do more than just mentorship and create more artistic channels. There’s a project run by Film London called the Equal Access Network, which has done an amazing job of bringing people out of the country. different poor backgrounds in film and television positions.This is the direction of travel for us.
“We’re all talking about this big gaming boom. This popularity means a lot of people want to work here, but we have to make these channels for people from all walks of life to get into this industry.
“In addition, the more diverse the workers, the more diverse these virtual worlds are,” French added. “We’re all talking about the metaverse right now, but the metaverse can’t just be designed by a bunch of white people, that’s ridiculous.”
In other news, Epic Games and The Lego Group announced that they are collaborating to “build a place for kids to play in the Metaverse.”
Announced on the Epic Games Blog, the developer and The Lego Group are looking at a long-term partnership and “working together to create an immersive, creative, and engaging digital experience that kids of all ages can be together. ” It is described as a “family-friendly digital experience” and plans to give children access to tools to inspire them as creators.