Cybersecurity Experts Warn Of Potential Security Risks, Metaverse Scams: ‘You Can’t Protect Against Everyone’

If you want to know what can be weird about metaverse, talking to 12-year-old Cooper Stone. He plays video games like Fortnite and uses his virtual reality headset for sports.

“Metaverse is a virtual reality world where you can go to concerts, you can see famous and cool people from all over the world,” Stone told CBS News National Consumer Survey Correspondent Anna Werner.

In the future, these experiences are likely to feel more real, as Jason Rubin of Meta – formerly known as Facebook – told CBS News in February in an interview on a virtual reality program.

“Slowly but surely, I think the things you can do in Metaverse, and the time you spend in VR in Metaverse will slowly increase to the point where we can be an immersive world,” he said. by Rubin.

So it’s no surprise that companies are looking for ways to create experiences and profit in the metaverse.
But security experts believe that where money is available, criminals are not far away and everything – including money, personal information and social security numbers – is at risk.

“We expect them to go this route,” said Kevin Gosschalk, co-founder of Arkose Labs.

Stone and his parents say they were previously scammed when hackers entered his Fortnite account last year and charged his parents ’credit cards.

Epic Games, the company that owns Fortnite, told CBS News that it has purchase controls for parents to manage Fortnite purchases and “continues to check all accounts for signs of compromise ”to help.

Epic added that “Most of the time, a compromised account is the result of malware, phishing, or password reuse on multiple sites. Our parental controls allow families to make known- the options about the Fortnite experience with their children.It includes purchase controls that apply to all payments made through the Epic Games Payment Service.Players and parents can find out more information if how to secure their online accounts on their website.

Caroline Wong of cybersecurity firm Cobalt.io says that criminal attacks can take more disturbing forms: for example, if a hacker gains access to your VR headset.

“If a hacker can access this camera, he can see your office, he can see your room. He can see the inside of your house,” Wong said. “It’s called a camera attack. The other is called overlay attack. If they can control what you see and what you hear. ”

Other contents of the metaverse may be annoying to some users, especially children, including the discovery of guns in some user -created rooms and inappropriate graffiti images in the metaverse.

Meta declined to comment on the camera to CBS News, but said Quest headsets are designed for ages 13 and up with some experience only for those 18 and older.

Meta previously announced that it would provide additional parental management tools to monitor teens ’activities.

The company says it implements “safety zones” within the software so users can escape situations they are uncomfortable with. Later this month, the company will offer parents a way to lock out age-appropriate apps for teens.

VR Chat says that minor users are not allowed and banned if found and “user safety is a top priority.”

“You can’t defend yourself against everyone. But there are things you can do, ”Wong said. “They build the world, they create experiences. Everything is very deliberate. Everything is monitored. How long do your eyes focus on a particular digital object? Exactly what you click on, exactly when what you type.It’s all monitored.It can be monitored.

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