In order for the metaverse to work, the “entire Internet infrastructure” needs to be changed.

According to an Intel engineer, the advent of the metaverse requires a profound overhaul of the Internet and how we use it. To make the virtual world believable, we need the power to compute 1000 times more powerfully than we enjoy today.

The metaverse that Mark Zuckerberg dreamed of isn’t coming anytime soon. This virtual world, where we meet to chat, go for a walk, have meetings or play games, ask questions ”computing power multiplied by 1,000 compared to today said a senior Intel executive.

In a blog post, Raja Koduri, an innovation manager at Intel, took the liberty of expressing some reservations on December 16, 2021 about the virtual fantasies of Mark Zuckerberg and other metaverse advocates.

The internet is not ready for the metaverse

Imagine what it takes now to put two people in a social context within a virtual environment: attractive, detailed avatars with realistic clothing, hair, and skin color. Everything is interpreted in real time and based on data from sensors that detect real -world 3D objects, movements, sounds and more.“, counts the person in charge, as demonstrating the difficulty of making the interaction, even with just two people, in a convincing metaverse.

Now consider solving this scale problem – for hundreds of millions of users simultaneously»Broke King Koduri,«you can easily realize that our current computation, storage and networking infrastructure is not enough to make this vision possible, ”he finished.

Our processors are not ready for the metaverse according to Intel. // Source: Intel

According to Raja Koduri, the metaverse will demand “a very large computing capacityon the offer of today’s computers. Latency, these micro-delays between the execution of an action by an Internet user and its recognition on the server, should also be greatly reduced, simply so as not to be delayed in the metaverse. “The entire Internet infrastructure will need a major update“, Explained the manager.

A metaverse of privilege

Today, only the richest corner of the world has enough infrastructure and economic means to immerse themselves in a virtual world. And again, these worlds are closer to Second Life than the real metaverse promised by Mark Zuckerberg. It really takes more advanced and faster technologies to make this dream a reality. Copying all of our actions into a 3D avatar now requires expensive and complicated tools to capture the show. Doing it for millions, even billions of people simultaneously, is still the sweet fantasy of a technophile.

Let us also not forget that replacing infrastructures, creating new gadgets and continuing the race for power has huge ecological costs. Let us remember that, according to the Senate, “70% of France’s total digital carbon footprint is due to the construction of terminals (40% worldwide).Making more VR headsets, connected gadgets and chips, in hopes of a day dive into the metaverse, also means more polluting. The question here is not to stop innovation, but to ask whether the sacrifices required are worth it.

Worldwide, 40% of the digital carbon footprint is due to the construction of terminals

SENATE

At the Intel level, the production of processors1000x more powerfulfor now does not mean that the ecological footprint will be 1000x larger. Technological advances have always made it possible to have more powerful and less expensive processors.

Intel remains optimistic

In addition, such a power jump is not limited to semiconductors. Algorithms, neural networks, compression techniques … All these technologies can also improve our web experience. Together, these innovations hold promise for the future ”1000x more powerfulquite realistic. The head of Intel is even more optimistic on this topic, swearing that “this technology, which allows immersive virtual worlds to augment the real world, opens up many possibilities, this is what I want to work on every day“.

So far that being said, the Internet is not yet ready for the metaverse and wants to put your head in a dangerous virtual universe that is economically and ecologically expensive.

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